I learned its good to be able to animate both human and creatures because most animated films have some sort of animal. I also learned to add real animal movements to even fantasy creatures, but also that you have to compensate for size and height. I also learned that weight matters to if its a big heavy creature its going to move differently and feel different.
I think this article had some common sense things in it like matching the right movement to your creature.
This article also had something I never thought about before the weight of the creature
How can you make a creature feel heavy or light?
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