I learned that with Lego texture you want more than just its reflective quality's you would also want the wear on it as well as how it disperses light. I also learned if you could see the real thing it could help make it digitally by seeing how it reacts to different conditions I also learned when somthing looks good and wasnt planned it would be okay to change it
I like what they said about textures if I added more little details it would look that much better.
I think no matter how many tips you get on lighting it will always be one of the hardest things to balence.
How would you manage putting the movie through all the different renders they used?
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